Nanrenvip9.cc ▷ nanrenvip9 – HypeStat

Page Speed (Google PageSpeed Insights) – Desktop

100

0-4950-8990-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Lab Data

Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. [Learn more about the Total Blocking Time metric](https://developer.chrome.com/docs/lighthouse/performance/lighthouse-total-blocking-time/).

First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. [Learn more about the First Contentful Paint metric](https://developer.chrome.com/docs/lighthouse/performance/first-contentful-paint/).

Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. [Learn more about performance budgets](https://developers.google.com/web/tools/lighthouse/audits/budgets).

Does not have a `` tag with `width` or `initial-scale`
A `` not only optimizes your app for mobile screen sizes, but also prevents [a 300 millisecond delay to user input](https://developer.chrome.com/blog/300ms-tap-delay-gone-away/). [Learn more about using the viewport meta tag](https://developer.chrome.com/docs/lighthouse/pwa/viewport/).

Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. [Learn more about preloading LCP elements](https://web.dev/optimize-lcp/#optimize-when-the-resource-is-discovered).

First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible. [Learn more about the First Meaningful Paint metric](https://developer.chrome.com/docs/lighthouse/performance/first-meaningful-paint/).

Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. [Learn how to defer third-parties with a facade](https://developer.chrome.com/docs/lighthouse/performance/third-party-facades/).

Time to Interactive 0.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. [Learn more about the Time to Interactive metric](https://developer.chrome.com/docs/lighthouse/performance/interactive/).

Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. [Learn more about performance budgets](https://developers.google.com/web/tools/lighthouse/audits/budgets).

Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. [Learn more about the Largest Contentful Paint metric](https://developer.chrome.com/docs/lighthouse/performance/lighthouse-largest-contentful-paint/)

Speed Index 0.4 s
Speed Index shows how quickly the contents of a page are visibly populated. [Learn more about the Speed Index metric](https://developer.chrome.com/docs/lighthouse/performance/speed-index/).

Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. [Learn more about the Maximum Potential First Input Delay metric](https://developer.chrome.com/docs/lighthouse/performance/lighthouse-max-potential-fid/).

Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. [Learn how to minimize third-party impact](https://developers.google.com/web/fundamentals/performance/optimizing-content-efficiency/loading-third-party-javascript/).

Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. [Learn more about optimal lazy loading](https://web.dev/lcp-lazy-loading/).

Page Speed (Google PageSpeed Insights) – Mobile

100

0-4950-8990-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Lab Data

Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. [Learn more about perform
ance budgets](https://developers.google.com/web/tools/lighthouse/audits/budgets).

Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. [Learn more about performance budgets](https://developers.google.com/web/tools/lighthouse/audits/budgets).

Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. [Learn more about optimal lazy loading](https://web.dev/lcp-lazy-loading/).

Does not have a `` tag with `width` or `initial-scale`
A `` not only optimizes your app for mobile screen sizes, but also prevents [a 300 millisecond delay to user input](https://developer.chrome.com/blog/300ms-tap-delay-gone-away/). [Learn more about using the viewport meta tag](https://developer.chrome.com/docs/lighthouse/pwa/viewport/).

First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. [Learn more about the First Contentful Paint metric](https://developer.chrome.com/docs/lighthouse/performance/first-contentful-paint/).

Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. [Learn how to minimize third-party impact](https://developers.google.com/web/fundamentals/performance/optimizing-content-efficiency/loading-third-party-javascript/).

Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. [Learn more about the Total Blocking Time metric](https://developer.chrome.com/docs/lighthouse/performance/lighthouse-total-blocking-time/).

Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated. [Learn more about the Speed Index metric](https://developer.chrome.com/docs/lighthouse/performance/speed-index/).

First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible. [Learn more about the First Meaningful Paint metric](https://developer.chrome.com/docs/lighthouse/performance/first-meaningful-paint/).

Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. [Learn more about the Largest Contentful Paint metric](https://developer.chrome.com/docs/lighthouse/performance/lighthouse-largest-contentful-paint/)

Time to Interactive 0.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. [Learn more about the Time to Interactive metric](https://developer.chrome.com/docs/lighthouse/performance/interactive/).

Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. [Learn more about preloading LCP elements](https://web.dev/optimize-lcp/#optimize-when-the-resource-is-discovered).

Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. [Learn how to defer third-parties with a facade](https://developer.chrome.com/docs/lighthouse/performance/third-party-facades/).

First Contentful Paint (3G) 1542 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. [Learn more about the First Contentful Paint (3G) metric](https://developers.google.com/web/tools/lighthouse/audits/first-contentful-paint).

Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. [Learn more about the Maximum Potential First Input Delay metric](https://developer.chrome.com/docs/lighthouse/performance/lighthouse-max-potential-fid/).